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Episodes

Dive into the full campaign archive. Each episode will include an accessible transcript compiled by one of our community members!

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Episodes

Episode 7

C1 | In the Wake of the Lumora | S1E7

They saw how it ends. Now they have to stop it. After witnessing a future where Virelia is torn apart by something far worse than war, the crew is left with a choice: run… or become the only thing standing in its way. But knowing what’s coming doesn’t make them ready for it. As tensions rise and alliances begin to crack, even a simple move through the city turns dangerous. Eyes are watching. Blades are ready. And not everyone hunting them plans to miss twice. Because this time… they’re not the only ones who remember what’s coming.

Mar 28, 2026 • 1h 52m

Episode 0

C1 | Seraphina & the Warriors Level Up | S1E6.5

Curious about how leveling works in Daggerheart? This bonus episode walks through the choices, the upgrades, and the chaos that comes with growing stronger. Give it a listen and dive deeper into the mechanics shaping our story. _Spoiler Warning: This episode contains spoilers for Episode 6: Requiem of Blood & Hope. Make sure you're caught up before hitting play._

Mar 26, 2026 • 8m 31s

Episode 6

C1 | Requiem of Blood and Hope | S1E6

A royal death has thrown Virelia into chaos. With bounty hunters, guild enforcers, and city guards all closing in, the crew scrambles to stay ahead of the fallout while the streets grow louder and more dangerous by the hour. Every move they make risks exposing them… or starting something much worse. But when the night finally forces them to stop running, the truth behind what they've uncovered hits harder than any blade. And by the time it's over, the city may never see them the same way again.

Mar 14, 2026 • 1h 34m

Episode 5

C1 | Pickle & Beats | S1E5

On the run and out of time, the crew claws their way out of the Gutterrun and into Lowthorn looking for anywhere safe to disappear. A risky detour drops them into the Rusted Piper, where blending in means stepping into the spotlight. With eyes already on them and pressure mounting from multiple directions, they gamble on a loud, public play that could buy them breathing room, or put them on everyone’s map.

Feb 28, 2026 • 1h 37m

Episode 4

C1 | The Sewer Runs Through It | S1E4

Shaken by what they learned and what they survived, the crew tries to stay moving before the city can decide their fate. Old connections, new complications, and a rising sense of wrongness force quick choices. A desperate pivot lands them somewhere loud, crowded, and dangerously improv-heavy.

Feb 14, 2026 • 1h 30m

Episode 3

C1 | Tensions Rise in The Gutterrun | S1E3

Reeling from the Hasp Market attack and a royal death at their feet, the party scrambles to keep Prince Wilhelm alive—only to spark a clash between The Guild and Virelian guards inside Saint Kevarin’s Hollow. With the city tipping toward chaos and a bounty tightening the noose, they flee into the lowest depths of the Gutterrun, uncover a hidden safehouse… and an unexpected “prince” of a very different realm. Just when they think they’ve bought a moment to breathe, a violent close call and a shared vision cracks open a secret that changes everything.

Feb 1, 2026 • 1h 58m

Episode 2

C1 | Havoc at the Hasp Market | S1E2

Fungal horrors erupt in the Hasp Market, a royal body hits the ground, and The Guild puts a price on the party—until a final warning hints at what the monsters were really hunting.

Jan 18, 2026 • 1h 45m

Episode 1

C1 | Welcome to the Blade's Edge | S1E1

Seven bells ring over Virelia. As the city counts its remaining royal heirs, a quiet morning in the Gutterrun draws dangerous attention—and a missing noble threatens to drag unlikely heroes into the open.

Jan 4, 2026 • 2h 1m

Episode 0

C1 | The First Blood Rises - Virelia | S1E0.5

Get to know the lands we will explore together!

Dec 28, 2025 • 3m 59s